Design, Creativity and Technology Level 1 (Prep)
Learning focus
As students work towards the achievement of Level 3 standards in Design, Creativity and Technology, they investigate everyday, familiar products and recognise the basic characteristics and materials/ingredients from which they are made and how they are used. They explore the differences between natural products and artefacts, and learn that materials can be recycled and reused to produce new products. They play with and manipulate materials/ingredients in both a free and focused manner to foster development of their design and technical skills. They learn appropriate terminology, including the names of materials/ingredients and their characteristics and properties (for example, rough, smooth, shiny, soft, flexible), and processes such as measure, mix, cut, join.
Students think and talk about why and how products are made. They respond to simple design briefs as a context for designing (for example, ‘There is to be a teddy bears’ picnic, and your teddy will have to be protected from the sun’). Students use their imagination and curiosity to generate ideas, engage in technological processes and develop imaginative design solutions for simple problems. They learn to use simple pictures and models to represent design ideas to develop simple and authentic products, such as a healthy after-school snack. While designing usually precedes producing and evaluating, students may draw their design after the product is made. Their products may be developed as a result of exploring materials rather than from a drawing.
Students independently, or in collaboration with peers or adults, explore the use of common materials such as paper, cardboard, glue, fabric, wood, soil and plants, plastic containers, string, paddle-pop sticks and food ingredients. They develop skills in the safe use of basic tools and equipment, such as safety scissors, mixing bowls, cups and rulers, to cut, join, shape, mix and follow instructions to construct simple products or models based on their design ideas.
Students think and talk about how their designs will solve a problem or meet a need, and reflect on the steps they took to design and make their product. They discuss how they could make a product better.
Standards
In Design, Creativity and Technology, standards for assessing and reporting on student achievement are introduced at Level 3. The learning focus statements for Levels 1 and 2 provide advice about learning experiences that will assist students to work towards the achievement of the standards at Level 3.
Downloads
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Design, Creativity and Technology booklet (
PDF - 247KB) - Design, Creativity and Technology standards table (Doc - 47KB)
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Victorian Essential Learning Standards Level 1 (
PDF - 702KB)


